It has been one heck of a night so far. I give Garriott and the whole Portalarium team credit for their work and dedication to this project. They’ve been up all night giving demos, giving tech talks, explaining the game, playing other games, doing shots and answering questions that scroll across the screen so fast you barely get to see them.

There has also been a flurry of activity with new pledges and changing levels. Low and behold we’ve passed the $1.8 million mark. I truly thought that level was so far out of reach, but as the night progressed it got closer and closer. After a couple of hours sleep (work waits for no man) I see we’re halfway to the $1.9 million mark. Holy hell! There are some seriously dedicated and passionate people out there. This means the Tracy Hickman novel is forthcoming and so is waterfront property, ships and even the original story documents that Richard Garriott typed in high school that tell the story that became Ultima. That will be damn cool to see and read. Everything but the kitchen sink is in this game! If you can’t find something to pledge for you just ain’t trying!

Portalarium must be an awesome company to work for. You spend the night in the studio with your boss doing shots and playing game trying to raise money for your new game. I want to work there!

It’s 5:30am for the dev team with 4:30 hours left to go in the drive. Some of the gang have gone home while others have simply passed out in the other room. Damn, this reminds me of my college days, except we couldn’t afford anything decent to drink back in those days these guys have top shelf liquor.

There’s less than 5 hours left so let’s see what the team gets up to.

More brilliant musings about my adventures in New Britannia

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