Here we are for Release 7 of Shroud of the Avatar. The game is open from 6/26-6/29 and there are quite a few new features to check out. First thing I noticed is the new overland map. It does indeed have a 3D look to it with more textured terrain, trees and water effects. Is it me or does movement seem a little slower these days? Perhaps that’s the way it’s supposed to be. Travelling to Kingsport took a little longer than normal, but it’s not bad. Nor is it completed. Before anyone gets all bent out of shape, this isn’t the final product and more work needs to be done. Hey, it’s a start.

I’ve had some problems with getting the updates installed. It worked fine in the morning, but when the next update came out I had real problems. It kept saying the disk was full even though I had over 670GB free. I was able to manually extract the files and copy them into the root SotA folder and kick start the update. It’s worked fine from there. Sort of.

I’ve run into LOTS of hangs when switching between scenes. I get to 90-94%, but it won’t go any further. I see a couple notes in the forums so it’s not just me. Hopefully that will get sorted out pretty soon. Kind of disappointing since everything seemed to work so well during the week of E3. Oh well, not like this game is still under development or anything. 🙂

However, when the game has been running I’ve made a fair bit or progress. It should come as no surprise that both Owl’s Head and Kingsport were full with no house plots available. I went with the standby and made a home for myself in Owl’s Wash. Plenty of good lots out there. And what a selection of homes to look at too. There is the new Knight house as well as the Pavilion, Wizard’s, Edelmann, Viking and everything in between. I did stand in awe of the castle in Owl’s Head. It’s kinda big!

As far as the game goes, I did notice a few changes. The citizens are now listed as Villager, Dockworker, Merchant, Guard, etc. They don’t have names until you talk to them and ask their name. That’s an interesting change. For example, you won’t know which guy in the tavern is Morton until you ask a couple people and find him. Nice touch.

I found a couple new quests this time around. I found another buyer for the Cave Wrasse eggs, so there is a reason to grab more than one. Erin isn’t the only one looking to sell those off in Kingsport. I also went to a new area, the Graff Gem Mines. I haven’t seen this area before and it’s not where I was expecting the lunar rift to take me – Imagine my surprise when I didn’t end up in Kingsport. But, it was quite neat looking and not only did I get to try my resource gathering skills, I made off with some nice gems and bagged a fair bit of gold. From what I understand the gems will “grow” back so I’ll have to head back there and see if that’s true. I’m not really sure you can harvest money like that, but I’m willing to give it a try.

Another new aspect is the 64 bit version of the game. When in the launcher, click Options and select to use the 64 bit version of the game. It’s a manual process, the installer doesn’t detect which OS you’re working with or make changes. I’m not sure the 64 bit version if working any better, but I’m going to give it a go.

It’s been a bit of a rocky start, but that’s the way it goes. I’m sure it’ll get sorted out. I’m looking forward to finding new quests and talking with more citizens. I desperately need to find some armor. I was all suited up by the end of my last session. Hopefully, I will find the right chest on my next adventure. I’m feeling a bit underdressed.

I’m also anxious to see these new water lots although I’m not quite sure where they are. I also need to check out the new Ravensmoor Dungeon to see the rework graphics and new entrance.

So much to see and do. It’s going to be a fun weekend!

More brilliant musings about my adventures in New Britannia

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