Despite my better judgement, I took up the mantle to solve how to enter the Tomb of the Child King. It always leads to regret, hours of wandering the desert, and sore feet.
But, after heading west from the tomb, I soon discovered I was on the right path as I found a series of suspension bridges leading across several chasms.
“No one would risk life and limb to suspend such a bridge without good reason!” I said as I crossed.
I discovered several tombs along the canyon wall and popped in to have a look. I found several cave-ins and a few veins of gold for the harvesting. But the path continued on, and so did I. Until I came to a barred entrance.
“Perhaps this holds a clue,” I said as I kicked and punched at the wooden barricade, smashing it to pieces. “Someone clearly wants to keep me out, but the joke is on them. I have yet to be stopped such trifling measures. If common sense can’t stop me, why do they think mere boards will be my undoing?”
I knew I was in the right place when skeletons reared up to attack. It seems they were guarding the tomb, but doing a poor job as I reduced them to a shattered heap.
It was the resting place for Ankhurt the Prestigious, a fellow I have never heard of and neither has anyone else in this area. He had a fondness for copper covered statues and pottery. All a bit gaudy if you ask me.
And then the nature of the situation presented itself. I noted on the stone tomb, three slots for some sort of “key”. Using my powers of deduction, I came to the conclusion I would need an emerald axe key, a ruby spear key, and a sapphire sword.
Clearly the three regents meant three more tombs like this one. I had found one, now I would need to find the other two. And in this wild goose chase, I would need to find three keys. Of course, I had no idea what these keys looked like or the last place they were seen. Thus the blind search was on.
I made my way back to the bazar and with this new knowledge, once against inquired of the faun if they had any thoughts on this tomb, the regents, or these keys I might need to find. I said I was willing to slip a few coins their way and ask no questions if they had information that could be of assistance.
They once again acted as though they had no clue about the tomb that was mere feet away and not a single one of them could offer a scrap of history about this Child King.
“So you set up this archeological dig, right outside a tomb and you know nothing about the area, who the fellow is and can’t tell me a single thing about some mystery with a set of keys that might open the door? Well, that’s just poor scholarship,” I said and walked off.
I then went back to the words of the faun, “ask Fleck.” So I did. He turned out to be a nervous lad, who said he only had one thing to sell.
“And what might this one thing be?” I asked.
“Sell for one gold coin,” he said.
“That seems a fair price,” I replied, “but what exactly is this item you have? Bring it out and let’s have a look.”
We then went around in circles. Fleck said he had something to sell, but wouldn’t show me or tell me what it was. Ultimately, I felt bad for the poor chap and the plight of the faun and gave him the coin.
“If you merely wanted a coin, you should have just asked. I’m perfectly willing to slip you a coin behind the overlord’s back and say nothing about it.”
Fleck then threw the Emerald-Set Axe Key Stone at me and ran away.
“What the what?” I said. “You have one of the keys just lying around and not only didn’t you say anything when I questioned you, but you sold it for a gold coin?”
I then slipped away before the satyr overlord punished us both.
My skill as an adventurer and seeker of trinkets says this is the right way to go
You expect to keep me out by placing a few boards over the opening? Oh nay nay!
Huzzah! I’ve discovered a tomb! Riches await!
Curses and damnation, I’ll need a set of keys that could be anywhere and not a single soul in this area seems to know a thing about this sort of business.
* Special thanks to Rinaldi for unravelling the mystery of this ridiculous quest
More brilliant musings about my adventures in New Britannia
- The Heliopolis Bazar in South Midmaer Way
- Opening the Tomb of the Child King
- To the Infested Cave in South Midmaer Way
- I’m not sure I understand Portalarium’s meaning of economy
- Another look at Wynton’s Folly in Shroud of the Avatar Release 13
- An ill wind blew in Braemar
- Someone has poisoned the water cistern
- Owl’s Head becomes a hobo village and the public vendor is forced to sell overpriced crap
- The Satyr Who Guards The Broken Echoes Silver Mine
- Voodoo Economics – This realm needs some gold