I woke up with a strange feeling about me. Not the usual strange feeling, that of not knowing where I was, where I’ve been or why I have a ribbon around my head. Those are easily attributed to Fireweed Ale and bets from Blake that I’m quite sure I can win, although I never do.

No, this was something different entirely. There had been no ale. There had been no aggressive lute playing. There had been no attempts to make the perfect landing, from a great height into hot tub not owned by me. Yet something was amiss. I felt as though though something has been taken. I felt as though something had snuck upon me under the cover of darkness and whisked away my meager, but growing skills.

The thought came to me as I taunted the wrong troll, who, with a mighty stomp of his feet, broke free from my previously robust Root spell wherein my spleen was dislocated and darkness enveloped me.

Now, I don’t claim to be a wizard, or even gifted in any particular school of magic, but I’m quite certain I can cast a few spells and not cause undo harm to myself. Especially when those spells don’t involve fire. But Root didn’t work like a root spell should root. Perhaps I had confused my reagents again, and thusly I cast it again. No such luck. My adversary broke free, my spine took the brunt of the blow and I retreated to the local ale house to gather my thoughts. And I was going to need a specialized healer to remove some of my armor.

It was then that I discovered I wasn’t the only one suffering a malady. Others had suffered the same affliction. Previously they had been masters of Life and Death and now the magic was gone. Or rather, it was still there, but merely a shadow of it’s former self. Had we fallen victim to an ailment? Was there some manner of contagion out to do us harm? Was the Fireweed Ale our Achilles heel? Since my mind has always been my Achilles heel I discarded the notion that it had affected the others.

We then thought of our training. We thought of our reagents. We thought of the trainers themselves. Had we been sold cheap, imported reagents and bogus training? I had met with several trainers and while some seemed a little light in the head, they didn’t seem likely to swindle. So where did that leave us?

After much contemplation and discussion it seems we are victims of an ill that some have dubbed the Nerf. It is a terrible suffering that creeps in once you achieve powers of a great fortitude. Despite what one may think, training rigorously and to the point of reflex does not guarantee an overpowering skill. Instead, it appears to peak at some unknown point and then regresses to the point of complete obsolescence.

I dare say my Root was powerful. Other have claimed similarly. But nay no more. Some have shown a weakness in their ability to retrieve their Life force from the brink of extinction. Others claim they no longer posses the mystical powers of Fire as they once did. I believe there was also concern over the mystic power to steal life from another thus pushing them to the brink of Death.

All that glitters is not fireworks as they say. It seems our powers were were fleeting and have tipped in the wrong direction. Alas, achieving a mastery in skills can come back to leave you all hollow and empty inside. I still believe the mandrake was tainted and we have been sold bogus training by a charlatan and have hence decided to confront the trainer and demand satisfaction. However, I am fearful that since so many of us have fallen victim, the trainer has fled and is cowering in some shanty in a desperate attempt to escape justice.

He shall be found. Mark my words, he shall be found.

More brilliant musings about my adventures in New Britannia

Perhaps it was the giddy aftermath of the New Year, or perhaps the effect of my usual nightcap cocktail of Absinthe, laudanum, Ol’ Janx Spirit and brown mushrooms in a tall glass garnished with a stick of Mandrake Root and Cinnamon Bark, or perhaps just the pangs of guilt over what I previously did to reindeer, but I had this diabolical creature seep into my dreams.

The curse that plagues this Wizard’s Hat is filling my mind with grotesque, failed spells. I think this is an omen, a premonition of things to come if I keep working with the forces of nature and trying to pronounce words I simply don’t understand.

It was my want to harness the power of nature and it’s power for good, but since I’ve already tripped on my own sword and stabbed myself in a place that makes me thankful for the invention of the codpiece, perhaps magic and spell casting aren’t in my bailiwick.


More brilliant musings about my adventures in New Britannia

Just because you bought a Wizard’s Hat from a tailor in a back alley shop off Peddler’s Row, it doesn’t make you a wizard. I believe I made the mistake of being convinced by the vendor that putting on this Wizard’s Hat would make me a great and powerful magician. Seems one of us was wrong. As I cast my magic, it become quite clear things weren’t right. I’m not sure if it was a good or bad thing I was practicing indoors. What I can say is, Mistakes Were Made.

This is about as bad as the time I bought that sack full of beans the vendor said were magic. I ate the whole bag and didn’t feel anymore powerful than when I started. I did have a devil of a time using the privy for several days afterward though, but I would hardly consider that magic.


Oh Reindeer! What have I done??? The man in the shop said I just needed to wave my hands around frantically and everything would be fine!


Oh No!!! Things have gone from bad to worse! Quick get a rope! Get a bucket! Get a saw!


Maybe if we put some antlers over the top no one will notice…


This Wizard’s Hat is cursed!! I’ve summoned the mythical and dangerous two-headed reindeer that guards the gates of Ravensmoor!


All right, that’s it! Where the hell is that tailor! It’s all fun and games until someone makes me the buck end of their jokes! I won’t stand for it!

More brilliant musings about my adventures in New Britannia

The Sigil of Magic and the Founder’s Coins

image A new update has come out featuring two pretty cool things, at least in my opinion. First is the Sigil of Magic. This makes for some interesting theorizing as to what the new magic system in Shroud of the Avatar will be.

It’s natural to include Earth, Air, Fire and Water as those were considering the four elements of the world for centuries. But then we have Sun, Moon, Life and Death. Those makes sense as well since obviously everything revolves around night and day and of course you can have Life without Death. So how does all that play into magic? Well, that remains to be seen. Oh, and let’s not forget, Chaos is in the middle.

I can only assume that as we progress through the game we’ll have to master something to do with each of these elements. It used to be you had to meditate at the shrine to achieve “enlightenment” on the subject. Did you have to meditate more than once? I forget it’s been so long. But I wonder if you’ll have to do something like that for the new game? It’ll be interesting to see how you gain mastery this time around.

The other neat thing was the sample image for the Founder’s Coin. For those that have pledged enough these will actually show up in the box with the cloth map. And this is a prime example of how this game is being helped and in some cases driven by the community. Two of it’s own members, Sir Frank and Vitralis actually helped design this cool look coin. It of course has the name of the game on the front and the crest of Lord British on the back. Or is it the other way around? 🙂

Those are very cool and I can’t wait to see them in person.

I had originally thought that crafting was going to be a pretty simple and straightforward action in the game. Well, this latest update sort of proves that wrong. It’s not just making a couple of items. Oh no, the Crafting Station will be Woodworking Table, Milling Table, Butcher Table, Alchemy Table, Cooking Table, Smelting Table, Blacksmith Table and Tanning Table. With that in mind I venture to say SotA is going to have a few hundred of not more recipes you can work with.

So, lots to think about. The game, the story and the design are really coming together. This game already has a ton of moving parts. It’s pretty exciting to see both virtual and physically items generated together.


Update of the Avatar – 09/27/13: Sigil of Magic, Collector’s Coin, Crafting Stations, Unity Scene Jam Winner, & More

More brilliant musings about my adventures in New Britannia

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